The spread of generative AI has become background radiation, pitting players against studios and leaving its role uncertain.
And, as we changed this means of interaction rather quickly, one way we did it has to do with games. Game engines are now AI ...
Archaeologists from the University of Copenhagen and the University of Bergen have used AI and free digital tools to create a dynamic and educational video game about the Stone Age. According to the ...
Visionary game designer Hideo Kojima wants to make a unique type of game, not to be experienced by humans. Instead, it’s for ...
AI conversation continues to dominate everyone's timeline post-Black Ops 7 and Arc Raiders, I ask Adrian Chmielarz for his ...
Final Fantasy 7 Rebirth actress Briana White explains why creators are worried about AI and how performers risk losing ...
Level-5's CEO is not ashamed to discuss the truth behind AI use in game development these days. And it's more than gamers ...
AI moderation in online games is getting tighter and a lot of players are starting to feel it. Tony walks through how studios ...
Nobody loves AI quite like tech CEOs love AI, and that includes Ubisoft boss Yves Guillemot, who thinks the tech is going to power a new generation of reactive NPCs and far more dynamic versions of ...
Kojima said AI should not create art but could be used to make enemies react dynamically to how individual players behave.
Some researchers believe the next breakthrough in AI design will come not from scraping the web or purchasing user data, but from learning through games. Gamification may be the most effective way to ...
TL;DR: Microsoft is leveraging generative AI extensively in developing two new Halo games launching in 2026: a Halo Combat Evolved remake with modern mechanics and a cross-platform multiplayer live ...