Back​‍​‌‍​‍‌​‍​‌‍​‍‌ in 2006, the notion of Gears of War appearing on a PlayStation console would have been a laughable idea.
Building mobile apps today can feel stuck in the past. Back in 2016, as a mobile engineer, I couldn’t get enough of Swift and Kotlin. They were sharp, powerful tools. But the landscape’s shifted.