These are the stereotypical aliens people have come to think of and History Channel has become all about. They’re lean, mean, and they have a huge cranium. Sectoids are fairly easy to kill off, but ...
We were given a chance to take a deeper look into XCOM 2, and to experience first-hand the changes that Firaxis has made to the brand since XCOM: Enemy Unknown in 2012. A good bit has changed since ...
Five tips for the early game that will set you up for success ...
Art Director Greg Foertsch shares design inspirations for many of the game's most iconic alien creatures. "We wanted to make him more feral. He’s blended with human DNA. In the first game he had a jaw ...
GameSpot may get a commission from retail offers. XCOM games are about staring down the impossible and choosing to fight on anyway. The premise of the franchise is that Earth is under siege by ...
It was around the 20-hour mark that I realized I had been playing XCOM 2: War of the Chosen completely wrong. You see, when you’re playing a game for review there’s an urge to see everything. Not in a ...
Enriches great base game with fantastic variety Chosen and resistance factions add personality More ways to personalize soldiers Fun, powerful new classes 'Star Trek: TNG' voice cast “Why you can ...
The new classes and super villains are excellent, even if the expansion bloats the campaign a little. PC Gamer's got your back Our experienced team dedicates many hours to every review, to really get ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results